Zombies vs. Sheep has you tilt to move your paper sheep left and right along the bottom of the screen. While doing that, you need to tap to shoot zombies and zombie-like enemy puppets who drop coins which you can collect and then use in between levels to upgrade various things. In the meantime, powerups may fall from the top; you might get an automatic rifle to shoot with instead of your classic western six-shooter or an extra life.
The gameplay is fantastic. Your sheep moves somewhat sluggishly in the begining but that is on purpose, seeing as how one of the upgrades is sheep speed. The tilt works wonderfully and the tapping to shoot is also spot-on and accurate. If you tap a zombies head they explode into a papier mache torrent of limbs falling. Really, killing any zombie in this game NEVER gets old. The game registers headshots, which is awesome, and it rewards you for shooting the head again on its fall to the bottom. The game allows you to access the upgrades menu at any point, which is nice. It is nt limiting you to their upgrade shcedule. If ou have enough money and absolutely need to get a larger clip, you can and don’t have to wait. The game can get very tense and very hectic, what with enemies of all shapes and sizes dropping in and popping down and guarding your sheep through all of it. there are also boss battles. The boss battles too are epic and tense. Kudos.
The presentation is also a highlight for this game. All of the game, in every aspect, animates smoothly. The enemies are colorful and varied, each having their own modus operandi to get you. The unique art style of paper puppets really is something special. The music only helps. Its western style guitar being plucked in the background, provides the perfect dichotomy of simuli. Am I blasting zombies? Am I doing it in the wild west? The music doesn’t stick out like a sore thumb, it complements the gameplay wonderfully. Even the simple sound of the wild west bullet ricochet has been captured in this game.
I would like to point something out. I have found that at multiple times during gameplay, it so hectic that i actually had a lot of difficulty pointing out with my eye which of the falling debris was going to hurt my sheep. Perhaps if everything that hurt the sheep could be bordered in red or something. It just that sometimes it might get way too busy to notice something small and yo will feel like you died cheaply. Also I would like to see more variety in the static parts of the game., maybe in the shooting gallery background. How about different skins for the sheep?
Those minuscule gripes aside, Zombies vs. Sheep is an absolute blast that even my 57 year old mother picked-it-up-n-played. Its going price right now is $.99 (USD) and that is ludicrously low for so much fun. From the individually limbed enemies to the great presentation and eye candy, This is one of the best bangs for your buck.
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